radgrlz:

queen: the most powerful piece in a chess game, more highly feared than both the king and all his army. she is, however, just as much a tool to victory as any other piece, too often treated as a glorified pawn under the player’s all-controlling hand.
radgrlz:

queen: the most powerful piece in a chess game, more highly feared than both the king and all his army. she is, however, just as much a tool to victory as any other piece, too often treated as a glorified pawn under the player’s all-controlling hand.

radgrlz:

queen: the most powerful piece in a chess game, more highly feared than both the king and all his army. she is, however, just as much a tool to victory as any other piece, too often treated as a glorified pawn under the player’s all-controlling hand.

(via ladiesofhomestuck)

camwyn:

ashleyrealitymurphy:

demona-desmin:

noodlelifts:

Also, for those of you that missed the Space Princess pictures..

I need a link for this dress

OMG THAT DRESS

I don’t say this often, maybe ever, but I want that dress.
camwyn:

ashleyrealitymurphy:

demona-desmin:

noodlelifts:

Also, for those of you that missed the Space Princess pictures..

I need a link for this dress

OMG THAT DRESS

I don’t say this often, maybe ever, but I want that dress.
camwyn:

ashleyrealitymurphy:

demona-desmin:

noodlelifts:

Also, for those of you that missed the Space Princess pictures..

I need a link for this dress

OMG THAT DRESS

I don’t say this often, maybe ever, but I want that dress.
camwyn:

ashleyrealitymurphy:

demona-desmin:

noodlelifts:

Also, for those of you that missed the Space Princess pictures..

I need a link for this dress

OMG THAT DRESS

I don’t say this often, maybe ever, but I want that dress.
camwyn:

ashleyrealitymurphy:

demona-desmin:

noodlelifts:

Also, for those of you that missed the Space Princess pictures..

I need a link for this dress

OMG THAT DRESS

I don’t say this often, maybe ever, but I want that dress.
camwyn:

ashleyrealitymurphy:

demona-desmin:

noodlelifts:

Also, for those of you that missed the Space Princess pictures..

I need a link for this dress

OMG THAT DRESS

I don’t say this often, maybe ever, but I want that dress.

camwyn:

ashleyrealitymurphy:

demona-desmin:

noodlelifts:

Also, for those of you that missed the Space Princess pictures..

I need a link for this dress

OMG THAT DRESS

I don’t say this often, maybe ever, but I want that dress.

(via chrosty)

tine-o:

maplewren:

laughingalonewithklingon:

Ok, this kind of breaks my heart, and I feel like it’s exemplary of something that I think is one of Hussie’s greatest strengths as a writer. Well, two things.
The first thing is that he has this incredibly strong grasp on the fact that for the people sad things are actually happening to, they are not dramatically resonant or bittersweet or poetic. They are just sad. 
When Vriska and John meet in dream-bubbles, Vriska doesn’t consciously think about how heart-wrenching it is that, in death, she’s meeting the one person that she kind of tied her hopes of redemption to, only for him not to remember any of the stuff they shared that she remembers as meaningful. She’s just a little sad about it, and a little unsure, and trying to make the best of it all. 
And just recently when Dave sees Dirk for the first time and we all went batshit trying to figure out what tender, tragic things might be going through his head, and then his reaction is basically “DO NOT WANT.” He’s not thinking about the godforsaken tragedy of it all, he’s thinking that he’s upset and wishes he wasn’t. Like real people do tend to react to stuff at first.
Which kind of brings me to the other thing I wanted to talk about. Which is that Hussie completely and totally gets that he doesn’t need to spell out what a character is feeling. He understands the power of audience empathy and he uses it to his advantage. When presented with an opportunity to make it crystal clear to us what a character is feeling, he will leave it vague almost every time. 
And not only that, but when he does tell us how a character feels (as above) he keeps it general. He understands that he can tell us that WV feels sad, and we understand immediately that sad is a severe understatement of how WV must be feeling, without needing to be explicitly told. Hussie implies, rather than states, and he leaves it up to us to understand and imagine based on our comprehension of the characters involved and the situations they’re in.
What he expects of us is to fill in the blanks and flesh out the story with our own emotional reactions and with our empathy. He asks us to participate on an individual level in constructing the emotional resonance of the story, by embellishing it for ourselves as we go. 

This is a good post because it lists the perfect examples that make Homestuck what it is: a story driven primarily on the reader’s emotions.

this is everything i have ever wanted to say about homestuck
tine-o:

maplewren:

laughingalonewithklingon:

Ok, this kind of breaks my heart, and I feel like it’s exemplary of something that I think is one of Hussie’s greatest strengths as a writer. Well, two things.
The first thing is that he has this incredibly strong grasp on the fact that for the people sad things are actually happening to, they are not dramatically resonant or bittersweet or poetic. They are just sad. 
When Vriska and John meet in dream-bubbles, Vriska doesn’t consciously think about how heart-wrenching it is that, in death, she’s meeting the one person that she kind of tied her hopes of redemption to, only for him not to remember any of the stuff they shared that she remembers as meaningful. She’s just a little sad about it, and a little unsure, and trying to make the best of it all. 
And just recently when Dave sees Dirk for the first time and we all went batshit trying to figure out what tender, tragic things might be going through his head, and then his reaction is basically “DO NOT WANT.” He’s not thinking about the godforsaken tragedy of it all, he’s thinking that he’s upset and wishes he wasn’t. Like real people do tend to react to stuff at first.
Which kind of brings me to the other thing I wanted to talk about. Which is that Hussie completely and totally gets that he doesn’t need to spell out what a character is feeling. He understands the power of audience empathy and he uses it to his advantage. When presented with an opportunity to make it crystal clear to us what a character is feeling, he will leave it vague almost every time. 
And not only that, but when he does tell us how a character feels (as above) he keeps it general. He understands that he can tell us that WV feels sad, and we understand immediately that sad is a severe understatement of how WV must be feeling, without needing to be explicitly told. Hussie implies, rather than states, and he leaves it up to us to understand and imagine based on our comprehension of the characters involved and the situations they’re in.
What he expects of us is to fill in the blanks and flesh out the story with our own emotional reactions and with our empathy. He asks us to participate on an individual level in constructing the emotional resonance of the story, by embellishing it for ourselves as we go. 

This is a good post because it lists the perfect examples that make Homestuck what it is: a story driven primarily on the reader’s emotions.

this is everything i have ever wanted to say about homestuck

tine-o:

maplewren:

laughingalonewithklingon:

Ok, this kind of breaks my heart, and I feel like it’s exemplary of something that I think is one of Hussie’s greatest strengths as a writer. Well, two things.

The first thing is that he has this incredibly strong grasp on the fact that for the people sad things are actually happening to, they are not dramatically resonant or bittersweet or poetic. They are just sad. 

When Vriska and John meet in dream-bubbles, Vriska doesn’t consciously think about how heart-wrenching it is that, in death, she’s meeting the one person that she kind of tied her hopes of redemption to, only for him not to remember any of the stuff they shared that she remembers as meaningful. She’s just a little sad about it, and a little unsure, and trying to make the best of it all. 

And just recently when Dave sees Dirk for the first time and we all went batshit trying to figure out what tender, tragic things might be going through his head, and then his reaction is basically “DO NOT WANT.” He’s not thinking about the godforsaken tragedy of it all, he’s thinking that he’s upset and wishes he wasn’t. Like real people do tend to react to stuff at first.

Which kind of brings me to the other thing I wanted to talk about. Which is that Hussie completely and totally gets that he doesn’t need to spell out what a character is feeling. He understands the power of audience empathy and he uses it to his advantage. When presented with an opportunity to make it crystal clear to us what a character is feeling, he will leave it vague almost every time. 

And not only that, but when he does tell us how a character feels (as above) he keeps it general. He understands that he can tell us that WV feels sad, and we understand immediately that sad is a severe understatement of how WV must be feeling, without needing to be explicitly told. Hussie implies, rather than states, and he leaves it up to us to understand and imagine based on our comprehension of the characters involved and the situations they’re in.

What he expects of us is to fill in the blanks and flesh out the story with our own emotional reactions and with our empathy. He asks us to participate on an individual level in constructing the emotional resonance of the story, by embellishing it for ourselves as we go. 

This is a good post because it lists the perfect examples that make Homestuck what it is: a story driven primarily on the reader’s emotions.

this is everything i have ever wanted to say about homestuck

(via curlicuecal)

amporasomesugaronme:

internetexplorers:

“hitler” has 6 letters and so does “neopet”

coincidence?

probably

they both fit the 6 by 6 rule? 

Your name is NEOPET HITLER and you are a COINCIDENCE. 

PROBABLY.

(via roachpatrol)

makototachibana:

coffee shop au ♥ a playlist for that one barista who cant stop thinking about that one customer in an alternate universe where everything is sugar and marshmallows [ listen via 8tracks ]

i. falling in love at a coffee shop - landon pigg ii. first day of my life - bright eyes iii. bloom - the paper kites iv. i would do anything for you - foster the people v. little numbers - boy vi. spring - two door cinema club vii. baby i’m yours - arctic monkeys viii. can’t help falling in love - fleet foxes ix. marry me - train

makototachibana:

coffee shop au ♥ a playlist for that one barista who cant stop thinking about that one customer in an alternate universe where everything is sugar and marshmallows [ listen via 8tracks ]

i. falling in love at a coffee shop - landon pigg ii. first day of my life - bright eyes iii. bloom - the paper kites iv. i would do anything for you - foster the people v. little numbers - boy vi. spring - two door cinema club vii. baby i’m yours - arctic monkeys viii. can’t help falling in love - fleet foxes ix. marry me - train

(via fuckyeahfanmixes)

roachpatrol:

3liza:

castromarketsfca:

Joseph Simons

excellent musculature reference in unusual poses

thank you
roachpatrol:

3liza:

castromarketsfca:

Joseph Simons

excellent musculature reference in unusual poses

thank you
roachpatrol:

3liza:

castromarketsfca:

Joseph Simons

excellent musculature reference in unusual poses

thank you
roachpatrol:

3liza:

castromarketsfca:

Joseph Simons

excellent musculature reference in unusual poses

thank you
roachpatrol:

3liza:

castromarketsfca:

Joseph Simons

excellent musculature reference in unusual poses

thank you
roachpatrol:

3liza:

castromarketsfca:

Joseph Simons

excellent musculature reference in unusual poses

thank you
roachpatrol:

3liza:

castromarketsfca:

Joseph Simons

excellent musculature reference in unusual poses

thank you
roachpatrol:

3liza:

castromarketsfca:

Joseph Simons

excellent musculature reference in unusual poses

thank you
roachpatrol:

3liza:

castromarketsfca:

Joseph Simons

excellent musculature reference in unusual poses

thank you

roachpatrol:

3liza:

castromarketsfca:

Joseph Simons

excellent musculature reference in unusual poses

thank you

kattybats:

pumpkinappearifier:

DnD is a serious game.

will anyone please teach me to play this
kattybats:

pumpkinappearifier:

DnD is a serious game.

will anyone please teach me to play this
kattybats:

pumpkinappearifier:

DnD is a serious game.

will anyone please teach me to play this
kattybats:

pumpkinappearifier:

DnD is a serious game.

will anyone please teach me to play this
kattybats:

pumpkinappearifier:

DnD is a serious game.

will anyone please teach me to play this
kattybats:

pumpkinappearifier:

DnD is a serious game.

will anyone please teach me to play this

poupon:

mattrhodesart:

DA:I - Tavern

Even the Inquisition needs some down time.

fisting joke in progress

softparagon:

Bioshock Infinite: A Bunch of White Dudes Made This and You Can Tell

(via grassfire)